000 | 00926 a2200265 4500 | ||
---|---|---|---|
005 | 20250518094054.0 | ||
264 | 0 | _c20211224 | |
008 | 202112s 0 0 eng d | ||
022 | _a2168-2275 | ||
024 | 7 |
_a10.1109/TCYB.2020.2980048 _2doi |
|
040 |
_aNLM _beng _cNLM |
||
100 | 1 | _aHashimoto, Kazumune | |
245 | 0 | 0 |
_aLearning Self-Triggered Controllers With Gaussian Processes. _h[electronic resource] |
260 |
_bIEEE transactions on cybernetics _cDec 2021 |
||
300 |
_a6294-6304 p. _bdigital |
||
500 | _aPublication Type: Journal Article | ||
650 | 0 | 4 | _aAlgorithms |
650 | 0 | 4 | _aComputer Simulation |
650 | 0 | 4 | _aLearning |
650 | 0 | 4 | _aReinforcement, Psychology |
700 | 1 | _aYoshimura, Yuichi | |
700 | 1 | _aUshio, Toshimitsu | |
773 | 0 |
_tIEEE transactions on cybernetics _gvol. 51 _gno. 12 _gp. 6294-6304 |
|
856 | 4 | 0 |
_uhttps://doi.org/10.1109/TCYB.2020.2980048 _zAvailable from publisher's website |
999 |
_c30815696 _d30815696 |