000 01083 a2200313 4500
005 20250517171426.0
264 0 _c20180423
008 201804s 0 0 eng d
022 _a2152-2723
024 7 _a10.1089/cyber.2017.0183
_2doi
040 _aNLM
_beng
_cNLM
100 1 _aLee, Seungmin
245 0 0 _aThe Psychological Effects of Playing Exergames: A Systematic Review.
_h[electronic resource]
260 _bCyberpsychology, behavior and social networking
_cSep 2017
300 _a513-532 p.
_bdigital
500 _aPublication Type: Journal Article; Systematic Review
650 0 4 _aAuditory Perception
650 0 4 _aEnergy Metabolism
650 0 4 _aExercise
_xpsychology
650 0 4 _aHumans
650 0 4 _aPleasure
650 0 4 _aTouch Perception
650 0 4 _aVideo Games
_xpsychology
700 1 _aKim, Wonkyung
700 1 _aPark, Taiwoo
700 1 _aPeng, Wei
773 0 _tCyberpsychology, behavior and social networking
_gvol. 20
_gno. 9
_gp. 513-532
856 4 0 _uhttps://doi.org/10.1089/cyber.2017.0183
_zAvailable from publisher's website
999 _c27494258
_d27494258