000 01317 a2200385 4500
005 20250516225516.0
264 0 _c20150915
008 201509s 0 0 eng d
022 _a1743-0003
024 7 _a10.1186/1743-0003-11-117
_2doi
040 _aNLM
_beng
_cNLM
100 1 _aGerber, Lynn H
245 0 0 _aThe feasibility of using haptic devices to engage people with chronic traumatic brain injury in virtual 3D functional tasks.
_h[electronic resource]
260 _bJournal of neuroengineering and rehabilitation
_cAug 2014
300 _a117 p.
_bdigital
500 _aPublication Type: Journal Article; Research Support, Non-U.S. Gov't
650 0 4 _aAdult
650 0 4 _aAged
650 0 4 _aBrain Injuries
_xrehabilitation
650 0 4 _aChronic Disease
650 0 4 _aCross-Sectional Studies
650 0 4 _aFeasibility Studies
650 0 4 _aFemale
650 0 4 _aHumans
650 0 4 _aMale
650 0 4 _aMiddle Aged
650 0 4 _aUser-Computer Interface
700 1 _aNarber, Cody G
700 1 _aVishnoi, Nalini
700 1 _aJohnson, Sidney L
700 1 _aChan, Leighton
700 1 _aDuric, Zoran
773 0 _tJournal of neuroengineering and rehabilitation
_gvol. 11
_gp. 117
856 4 0 _uhttps://doi.org/10.1186/1743-0003-11-117
_zAvailable from publisher's website
999 _c24079643
_d24079643