000 | 01057 a2200325 4500 | ||
---|---|---|---|
005 | 20250516212201.0 | ||
264 | 0 | _c20141021 | |
008 | 201410s 0 0 eng d | ||
022 | _a0272-1716 | ||
024 | 7 |
_a10.1109/MCG.2009.129 _2doi |
|
040 |
_aNLM _beng _cNLM |
||
100 | 1 | _aMaim, J | |
245 | 0 | 0 |
_aUnique character instances for crowds. _h[electronic resource] |
260 |
_bIEEE computer graphics and applications _c |
||
300 |
_a82-90 p. _bdigital |
||
500 | _aPublication Type: Journal Article; Research Support, Non-U.S. Gov't | ||
650 | 0 | 4 | _aComputer Simulation |
650 | 0 | 4 | _aCrowding |
650 | 0 | 4 | _aFemale |
650 | 0 | 4 |
_aHair _xanatomy & histology |
650 | 0 | 4 | _aHumans |
650 | 0 | 4 |
_aImaging, Three-Dimensional _xmethods |
650 | 0 | 4 | _aMale |
650 | 0 | 4 | _aPosture |
650 | 0 | 4 |
_aSkin _xanatomy & histology |
700 | 1 | _aYersin, B | |
700 | 1 | _aThalmann, D | |
773 | 0 |
_tIEEE computer graphics and applications _gvol. 29 _gno. 6 _gp. 82-90 |
|
856 | 4 | 0 |
_uhttps://doi.org/10.1109/MCG.2009.129 _zAvailable from publisher's website |
999 |
_c23805236 _d23805236 |