000 01057 a2200325 4500
005 20250516212201.0
264 0 _c20141021
008 201410s 0 0 eng d
022 _a0272-1716
024 7 _a10.1109/MCG.2009.129
_2doi
040 _aNLM
_beng
_cNLM
100 1 _aMaim, J
245 0 0 _aUnique character instances for crowds.
_h[electronic resource]
260 _bIEEE computer graphics and applications
_c
300 _a82-90 p.
_bdigital
500 _aPublication Type: Journal Article; Research Support, Non-U.S. Gov't
650 0 4 _aComputer Simulation
650 0 4 _aCrowding
650 0 4 _aFemale
650 0 4 _aHair
_xanatomy & histology
650 0 4 _aHumans
650 0 4 _aImaging, Three-Dimensional
_xmethods
650 0 4 _aMale
650 0 4 _aPosture
650 0 4 _aSkin
_xanatomy & histology
700 1 _aYersin, B
700 1 _aThalmann, D
773 0 _tIEEE computer graphics and applications
_gvol. 29
_gno. 6
_gp. 82-90
856 4 0 _uhttps://doi.org/10.1109/MCG.2009.129
_zAvailable from publisher's website
999 _c23805236
_d23805236