000 | 00767 a2200229 4500 | ||
---|---|---|---|
005 | 20250513204000.0 | ||
264 | 0 | _c20000413 | |
008 | 200004s 0 0 eng d | ||
022 | _a0036-8733 | ||
024 | 7 |
_a10.1038/scientificamerican0200-98 _2doi |
|
040 |
_aNLM _beng _cNLM |
||
100 | 1 | _aStewart, I | |
245 | 0 | 0 |
_aReal and virtual sculptures. _h[electronic resource] |
260 |
_bScientific American _cFeb 2000 |
||
300 |
_a98-100 p. _bdigital |
||
500 | _aPublication Type: Journal Article | ||
650 | 0 | 4 | _aComputer Graphics |
650 | 0 | 4 | _aModels, Theoretical |
650 | 0 | 4 | _aSculpture |
773 | 0 |
_tScientific American _gvol. 282 _gno. 2 _gp. 98-100 |
|
856 | 4 | 0 |
_uhttps://doi.org/10.1038/scientificamerican0200-98 _zAvailable from publisher's website |
999 |
_c10664768 _d10664768 |