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A general reinforcement learning algorithm that masters chess, shogi, and Go through self-play. [electronic resource] by
- Silver, David
- Hubert, Thomas
- Schrittwieser, Julian
- Antonoglou, Ioannis
- Lai, Matthew
- Guez, Arthur
- Lanctot, Marc
- Sifre, Laurent
- Kumaran, Dharshan
- Graepel, Thore
- Lillicrap, Timothy
- Simonyan, Karen
- Hassabis, Demis
Producer: 20190225
In:
Science (New York, N.Y.) vol. 362
Availability: No items available.
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20.
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Mastering the game of Go without human knowledge. [electronic resource] by
- Silver, David
- Schrittwieser, Julian
- Simonyan, Karen
- Antonoglou, Ioannis
- Huang, Aja
- Guez, Arthur
- Hubert, Thomas
- Baker, Lucas
- Lai, Matthew
- Bolton, Adrian
- Chen, Yutian
- Lillicrap, Timothy
- Hui, Fan
- Sifre, Laurent
- van den Driessche, George
- Graepel, Thore
- Hassabis, Demis
Producer: 20180302
In:
Nature vol. 550
Availability: No items available.
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