Read-the-game: System for skill-based visual exploratory activity assessment with a full body virtual reality soccer simulation. [electronic resource]
- PloS one 2020
- e0230042 p. digital
Publication Type: Journal Article; Research Support, Non-U.S. Gov't
1932-6203
10.1371/journal.pone.0230042 doi
Adult Athletes Computer Graphics Computer Simulation Female Humans Male Soccer Sports User-Computer Interface Video Games Virtual Reality Visual Perception--physiology Young Adult