Mobile Exergaming in Adolescents' Everyday Life-Contextual Design of Where, When, with Whom, and How: The SmartLife Case. [electronic resource]
- International journal of environmental research and public health 04 2018
Publication Type: Journal Article; Research Support, Non-U.S. Gov't
1660-4601
10.3390/ijerph15050835 doi
Adolescent Adolescent Health Belgium Child Exercise--physiology Female Games, Recreational--psychology Healthy Lifestyle Humans Male Program Development Program Evaluation Sedentary Behavior Video Games--psychology