Bailey, Rachel

How avatar customizability affects children's arousal and subjective presence during junk food-sponsored online video games. [electronic resource] - Cyberpsychology & behavior : the impact of the Internet, multimedia and virtual reality on behavior and society Jun 2009 - 277-83 p. digital

Publication Type: Journal Article

1557-8364

10.1089/cpb.2008.0292 doi


Advertising
Arousal
Child
Choice Behavior
Emotions
Fantasy
Female
Food Industry
Food Preferences
Galvanic Skin Response
Humans
Male
Marketing
Persuasive Communication
Reality Testing
Self Concept
Social Environment
Software
Video Games